When Don Morton started working in the Chicago Public Schools in 2005, he realized pretty quickly that it would take some creativity to keep students engaged. Noticing that his students were highly motivated to play computer games, Don began brainstorming ways to integrate learning with gaming.
"I saw my students playing games, and I knew that if I could get the lessons that I was trying to teach into games, my students would be much more motivated to learn," explains Don. "I began to think about how I could build such games on an online platform."
While still working full-time as a classroom teacher, Don took part in a Google Hackathon where he learned his way around some of the coding languages that would enable him to develop browser games with HTML5 and JavaScript. This experience gave him the tools to turn his hit classroom games into online browser games — but it wouldn’t be easy.
“I built one game at a time, and it took me about a year to build each game, so initially there was very little content,” says Don. “I look back on that old code now and it’s pretty rough — but it really just reminds me how far I’ve come with this project.”
Don began posting these games on his new site, E Reading Games, which was dedicated to gamifying the language arts learning experience. About a year or two after he started posting these games on the site, traffic began to take off. It became clear the site had the potential to reach a lot of young learners — but first, Don would need to figure out a model that promoted sustainable growth.